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Interviews

Pink in the Woods

The Camping Trip is part wholesome yuri, part Blair Witch Project

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Interviews

Interview: Resisting the real Nazis in Through the Darkest of Times

Through The Darkest of Times aims to provide a personal lens on Nazi history.

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Interviews

Interview: Nomada Studio on GRIS’ Inspiration, Aspiration, and Aesthetic

A promising game from a new studio that doesn’t take things lightly.

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Interviews

Interview: The Unbridled Positivity Behind Wandersong

It all began with a bike trip across United States.

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Interviews

Interview: Cultist Simulator, Speedrunning and Minimalistic Narrative

Read our interview while you await for its release date.

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Interviews

Interview: Mike Kleine and developing narrative Bitsy games

“Restrictions, I’ve discovered, are what allow me to complete the games I want to make.”

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Interviews

Interview: Paratopic, meeting a serial killer and KMFDM

“I never want to playtest my own games again.”

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Interviews

Interview: Gareth Damian Martin on games journalism and In Other Waters

“One of the things I want to do in In Other Waters is give the same kind of attention usually given to human architecture and society in games to an ecosystem.”

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Interviews

Interview: Long Hat House on Dandara’s origin and women representation in games

“We decided to make references of what is familiar to us.”