Pathea Games and Team17 released the latest big update for My Time at Portia, called Starlight Island. The game received a new location, a huge calendar event, the possibility to create your own factory and much more.
First off, a new location has arrived at Portia: the mysterious Haunted Cave. Following a story event that was already present in the game, once players have defeated the Rat Prince, they’ll be able to go back to Amber Island and help the Mayor turn the cave into a themed attraction.
Also, if you haven’t completed the harbour mission yet, this update brings an interesting reward for it: by visiting A&G Construction, you can build a factory in your own yard. This allows for automate production, and once you have the necessary raw materials, all that’s left is to select the appropriate machine and start the engines. This feature was brought by the developers after listening to player’s feedback regarding crafting items, and it will certainly help to save some time in between adventures.
As for the new calendar event, The Day of Memories, players will get to see the third holiday in My Time At Portia after the Day of the Bright Sun and Winter Solstice. This will take place on the 27th Summer each year, with a difference is that it’s set during the night, introducing a hunt for ghost badges scattered all across Portia town.
Lastly, now all accessories are visible in your character, and wooden storage boxes are now interconnected, so you’ll always have access to all your items regardless of which one you open. You can read the full patch notes here.
While still in Early Access on Steam, My Time at Portia is all about having your own story in a gorgeous world, building all sorts of machinery and furnitures, looking for friendships all over the land and, of course, growing your own farm and taking part of different events that happen through the in-game calendar.
The game is available on Early Access in Steam, and will be heading to PS4, Switch and Xbox One later this year. Make sure to visit the official site for more information, and don’t forget to follow the devs on Twitter.